![]() Gdb is installed by default in Ubuntu 16.04, but seems I can't get this command to work. > you can use the following command to see where it is stuck (you may need to install gdb first): >gdb -pid `pidof cactus.x86_64` -batch -ex 'info threads' -ex 'thread apply all bt' Are you using Mesa 12? That's the key here, Mesa 11 series doesn't suffer from this bug at all. I can't even kill it when it does freeze, I've tried everything. > Does the game only temporarily freeze and then continue, does it freeze permanently or does the whole system lock up? (In reply to Daniel Scharrer from comment #4) No hangs and it doesn't produce any files (they're supposed to appear in /ddebug_dumps/ in the home folder, correct?) Assault Android Cactus PS4 Fake PKG and ISO are available for download. This game is really a very nice game and it was released on March 8, 2016. This also applies to GALLIUM_DDEBUG=1000 as well. Assault Android Cactus is a twin-stick shoot ’em-up game developed and published by Witch Beam. I can't properly record the hang without Steam present, but I'm not sure how (or if i even can,) use apitrace + ACC with full Steam running as if launched through the client. Steam doesn't appear to be running in the background and I can't shift+tab to get the overlay. Using apitrace with that command, I don't believe it launches the game with the full Steam environment. That's probably why I can't produce the hang when running the command mentioned in comment 3. When I run the game without Steam, I don't get any hangs at all. Assault Android Cactus Download 19.99 PC Game offers a free review and price comparison service. AAC is DRM free, it doesn't need Steam to run. The conclusion I'm coming to is it's almost certainly some kind of conflict with Steam particularly when launching the game through Steam itself.
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